![]() Graphically, Dead Space 2 is a real treat. What we're seeing is a game that improves significantly upon its predecessor, smoother to play and tightened up where it needed to be. ![]() First impressions? It's a bit good, isn't it? "Releasing the demo five weeks before launch will not only re-connect players with our hero Isaac Clarke, but will also give them the opportunity to experience firsthand various jaw-dropping scenarios.The Dead Space 2 demo dropped on the PlayStation Store and Xbox Live yesterday, giving us our first chance to get hands-on with playable code that we would hope is representative of the final game set for release on 28th January. "The holidays are a great time to enjoy all forms of entertainment, and we can't wait to give horror and action adventure gamers a taste of what awaits them in Dead Space 2," said Steve Papoutsis, Executive Producer of the Dead Space franchise. Players will also experience the advanced suit, equipped with jets that will allow Isaac full 3600 control in Zero-G space."Ī quote from the developer to go along with the description: Players will also have access to a variety of new tools that Isaac can use to fight Necromorphs, including the new Javelin gun, updated stasis recharge mechanic and enhanced telekinesis ability. "In the Dead Space 2 demo, players will take engineer Isaac Clarke on a terrifying adventure through the Church of Unitology, an expectedly "safe" place that quickly becomes dangerous and deadly, during the Necromorph outbreak on the Sprawl. ![]() A quote from the press release describes the contents of the demo: EA and Visceral Games eagerly anticipated Dead Space 2 will see a demo version released on December 21 (European PSN gets it on December 22).
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